This is the result of game project 2 at Futuregames where we spent 4 weeks creating a game in Unreal Engine in september 2020. We were 3 artists, 3 designers and 3 programmers in our team. I worked on the environment and was responsible for the architecture. I created modular parts and assembled them in the level in Unreal. I also worked on the lighting and a lot of the materials besides my own assets. We had very good chemistry in our team and worked tightly together when putting together the assets in the level and iterating on it together. I'm very happy with what we've accomplished in the short amount of time and it was a very fun experience I learnt a lot from.
The artists I worked together with are: