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Balaam Manor - Environment art

This is the result of game project 2 at Futuregames where we spent 4 weeks creating a game in Unreal Engine in september 2020. We were 3 artists, 3 designers and 3 programmers in our team. I worked on the environment and was responsible for the architecture. I created modular parts and assembled them in the level in Unreal. I also worked on the lighting and a lot of the materials besides my own assets. We had very good chemistry in our team and worked tightly together when putting together the assets in the level and iterating on it together. I'm very happy with what we've accomplished in the short amount of time and it was a very fun experience I learnt a lot from.
The artists I worked together with are:
https://www.artstation.com/rebeckanasberg
https://www.artstation.com/ackartwork

Balaam Manor, Main Hall.

Balaam Manor, Main Hall.

The Study.

The Study.

The Dining Room.

The Dining Room.

The Living Room.

The Living Room.

These are all the modular assets I made for the game. I built the whole manor using only these and the large main hall ceiling.

These are all the modular assets I made for the game. I built the whole manor using only these and the large main hall ceiling.

Some of the small props I made.

Some of the small props I made.

These are the assets I created in addition to the architecture parts. My talented team mates made the rest of the assets in the game that are seen in the in-game screenshots above.

These are the assets I created in addition to the architecture parts. My talented team mates made the rest of the assets in the game that are seen in the in-game screenshots above.

Trailer made by our designer Theodor Tolstoy. I worked on the music.